

Still, it all works pretty well, just not as smoothly as it might. Not all of them show up on the map itself, mandating a right-click and a perusal of the info bar. It’s also hard sometimes to tell at a glance what improvements a province has.

Unfortunately, it’s often damn difficult to figure out who is controlling what, and where—a better system of conveying information about your forces would be welcome.

Likewise, you have to keep track of your own generals as well as those of the enemy, as they have very important effects on combat. Each province produces a certain amount of koku, or the amount of rice needed to feed one man in a year, that serves as the game’s currency, and some areas have fertile lands, mines, or ports.Įach clan has its own color, and they fight on the strategic map. Each clan has its own geographical center of gravity and special strengths some produce great archers, others are famous for their spearmen, while still others might be famed for their diplomats. This is a period of upheaval and strife, with many lords competing for the title of shogun, the military leader of the entire country. You take the role of a daimyo, or chief and general, of a clan in feudal Japan.
